The Marvel Boomez are not just superheroes to collect: with the playing cards and the 20-sided dice it becomes a fun board game!
Don’t know how to play? Read on to find out the complete game rules!
The game card
Each superhero has his own shiny plastic card: on the front you will find the name of the superhero, the card number and the rarity icon: C is common, R is rare, UR is ultrarare, the star means special.
The back of the card is the playing field: here are theCost of the Team, theAlignment (hero, neutral, villain), the Faction (Avengers, Spider-man Team-up, Ant Man & The Wasp and Thanos Team-up) and theAbility or theSupport the character can use.
The 3 bands green, orange,red, correspond to the area where the character moves during the fight. Each band has an Attack Value of the character (the number of dice it can roll in attack) and a Defense Value (the value that the opponent must match or exceed to hit it).
Abilities and Supports
Abilities and Supports are activated before the dice roll of each round and only one can be activated per turn.
Abilities are special moves to activate only if the character who owns them is involved in the fight of the round.
Counterattack
Counterattack allows you to roll the number of dice indicated in response to an attack.
Dodge
Dodge makes the opponent roll again the indicated number of dice.
Supports are aids to the allies of the Team belonging to the indicated faction. They can be of Attack, Defense and Replacement.
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Attack
During his round of attack, the player can add the indicated number of dice in attack to the ally that is playing.
Defense
During the defensive round, the player can add the indicated number of dice in defense to the player attacked for a maximum of 20.
Replacement
During the defense round, the player can replace the character attacked with the one that possesses Replacement Support.
Let's go teams!
To play with Marvel Boomez just one bag per person is needed: you can play either 1 VS 1 or in Team: watch the 2 tutorials!
Team match!
1 vs 1 match!
Players roll a dice to decide who starts: who makes the highest number starts.
Place all the superheroes on the green band of their cards. The attacking player rolls the dice indicated in the Attack Value of the character with which he attacks. If at least one of the dice rolled equals or exceeds the Defense Value of the opponent, the hero backs off a strip; if more than one dice exceeds the Defense value, only one wound is inflicted.
Marvel Boomez: where to find them
The new Marvel Boomez toys can be found in the best Italian newsstands and on the Cicaboom e-Shop. To complete the collection, buy the “Marvel Boomez East Coast” and “Marvel Boomez Wast Coast” and start playing!